![]() ![]() Still, given its high level and self-buff nature, would it break things to let it not require Concentration and to read, "When you cast this spell and on each of your turns until the spell ends, you can make two.," rather than what it currently reads? (This becomes more dubious on round one for a gloomstalker, but that is a somewhat narrow case.) It also may be more damage tout two attacks as a bonus action rather than +1d6 damage on two attacks. Its advantages over Hunter's Mark include being range agnostic and not dependent on neutralizing one target at a time (though that is usually the optimum strategy anyway). I was going to suggest it is superior as a buff cast on another character, or better yet cast by a Bard who took it as a Magical Secret at level 10, but it does specify that you're transmuting "your quiver" and that its effects allow you to do things on your turns. Even if he just has Favored Foe, that, too, requires Concentration. As a Concentration spell, it competes with Hunter's Mark, so the Ranger can't do the extra d6 with each attack. Taken in a Ranger design space vacuum, it is best to pre-cast it if you know a battle is imminent so it is active in the first round otherwise, it does nothing in the round you cast it. It requires Concentration and is cast as a bonus action. It is a high-level Ranger spell (first obtainable at level 17) that lets him use his favorite a mousing weapon twice with a bonus action. Rather, I am thinking about how it is best used in a party, and whether it should be changed to fit what might be its intended roll better. ![]() ![]() It isbn, however, based on his views of it. This is inspired by thinking on the spell as discussed (in minor conjunction with others) in shipiazoli's most recent thread. ![]()
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